AI Insights · Timothy · October 2022
Top 5 Arcade Racing Apps on Android in Poland - Q3 2022
Discover the performance of the top 5 arcade racing apps on Android in Poland during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top five arcade racing apps on the Android platform in Poland showcased interesting trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
Race Master 3D - Car Racing from SayGames Ltd experienced moderate fluctuations in weekly revenue, peaking at around $233 in the last week of September. The app's downloads saw a peak of 24.9K in mid-July, followed by a decline to approximately 11.4K by the end of August, before stabilizing around 14.9K. Weekly active users mirrored this trend, starting at 66.9K in late June, peaking at 81.6K in mid-July, and then settling around 66.6K by the end of September.
Snow Race! by GOODROID, Inc. showed a gradual decline in downloads from a high of 23.7K in mid-July to about 8.9K by the end of September. Active users also followed a similar pattern, starting at 16.6K in early July and peaking at 28.3K by late July, then declining steadily to approximately 15K by the end of the quarter.
Bridge Race from Supersonic Studios LTD saw its weekly revenue peak at $20 in early September. Downloads for the app had notable peaks, with the highest being around 19K in the last week of September. Active users showed a steady increase, starting from 29.7K in late June and reaching 43.7K by the end of September.
Pocket Champs: 3D Racing Games from Madbox demonstrated significant revenue growth, peaking at approximately $2K in early August and maintaining around $1.5K towards the end of September. The app’s downloads surged from 93 in late June to about 17.6K in early August. Active users also increased, starting at 91 in late June and reaching about 31.5K by the end of September.
Shape-shifting by Sixcube had modest revenue, peaking at around $15 in the last week of September. Downloads fluctuated, peaking at 6.3K in mid-July, and then declining to approximately 4.5K by the end of September. Active users showed a slight decline from 13.1K in late June to around 12.5K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.